{"id":2002,"date":"2022-04-21T07:42:38","date_gmt":"2022-04-21T06:42:38","guid":{"rendered":"https:\/\/toshareproject.it\/artmakerblog\/?p=2002"},"modified":"2022-04-21T07:42:38","modified_gmt":"2022-04-21T06:42:38","slug":"matt-webb-virtual-reality-critic","status":"publish","type":"post","link":"https:\/\/toshareproject.it\/artmakerblog\/matt-webb-virtual-reality-critic\/","title":{"rendered":"Matt Webb, virtual reality critic"},"content":{"rendered":"<p><a href=\"https:\/\/interconnected.org\/home\/2022\/04\/20\/vr\">https:\/\/interconnected.org\/home\/2022\/04\/20\/vr<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>(&#8230;)<\/p>\n<p class=\"measure-wide f6 f5-l lh-copy black-80\">Given all that, here\u2019s what made me gasp on day 1 and what I\u2019m still thinking about.<\/p>\n<ol class=\"list ph0 ph0-ns numbered-list\">\n<li class=\"measure-wide f6 f5-l lh-copy black-80\"><strong>Peeping through passthrough.<\/strong> The way it works is that you \u201cdraw\u201d (in VR) a box on the floor. Within that box, you are immersed in 3D virtual reality. Near the edge, you see the box around you outlined as a grid. As you touch the edge, a hole appears\u2026 you can poke your head through, and you see the real world beyond, in black and white fuzzy passthrough. I found myself leaning out to have a chat or to grab a drink. Delightful.<\/li>\n<li class=\"measure-wide f6 f5-l lh-copy black-80\"><strong>A Godzilla\u2019s eye\u2019s view.<\/strong> Playing mini golf, I found a button that let me zoom out. Suddenly I was standing in the middle of this golf course arranged on a mountain, the mountain halfway up my chest. Walking just a foot or two, and bending down, and leaning close, I could examine bridges and trees and caves and courses. An incredible, examinable overview, in a way that would take multiple steps on any other device.<\/li>\n<li class=\"measure-wide f6 f5-l lh-copy black-80\"><strong>Height, space, and scale.<\/strong> In the first room of Anne Frank\u2019s house, there\u2019s a steep staircase leading down, but it\u2019s inaccessible from the tour. However I was able to kneel down, put my head through the bannisters, and peer over the edge, down the stairwell, and into the next room. I know this is what VR is all about, but the sense of being located continues to astound. What do we do now the gamut of interaction can include vertigo and awe? It\u2019s like suddenly being given an extra colour&#8230;.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>https:\/\/interconnected.org\/home\/2022\/04\/20\/vr &nbsp; (&#8230;) Given all that, here\u2019s what made me gasp on day 1 and what I\u2019m still thinking about. Peeping through passthrough. The way it works is that you \u201cdraw\u201d (in VR) a box on the floor. Within that box, you are immersed in 3D virtual reality. Near the edge, you see the box [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2002","post","type-post","status-publish","format-standard","hentry","category-uncategorised"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v17.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Matt Webb, virtual reality critic | Artmaker Blog<\/title>\n<meta name=\"description\" content=\"Matt Webb, virtual reality critic | Artmaker Blog\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/toshareproject.it\/artmakerblog\/matt-webb-virtual-reality-critic\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Matt Webb, virtual reality critic | Artmaker Blog\" \/>\n<meta property=\"og:description\" content=\"Matt Webb, virtual reality critic | Artmaker Blog\" \/>\n<meta property=\"og:url\" content=\"https:\/\/toshareproject.it\/artmakerblog\/matt-webb-virtual-reality-critic\/\" \/>\n<meta property=\"og:site_name\" content=\"Artmaker Blog\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-21T06:42:38+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Bruce Sterling\" \/>\n\t<meta name=\"twitter:label2\" content=\"Estimated reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebSite\",\"@id\":\"https:\/\/toshareproject.it\/artmakerblog\/#website\",\"url\":\"https:\/\/toshareproject.it\/artmakerblog\/\",\"name\":\"Artmaker Blog\",\"description\":\"on Toshareproject.it - 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